Alpha 2.2.0
Brawlygon » Devlog
Added
- Fighter: Archer
- Fighter: Farmer
- Stage: Cyber City
- Stage: The Ranch
- Build/Version number now on main menu screen.
- All fighters now have unique win animations
Changes/fixes
- Arcade mode loading screens have been changed to show character stat screens.
- "Run" mechanics have been properly implemented for all characters, and particles have been updated. Functions as a way to spend energy, to cancel in to/out of moves. Run varies (speed, energy cost/drain, etc.) for each character.
- Credits screen fixes
- Character stat screens adjusted, to reflect current balance changes.
- Blue screen tint has been removed.
- Added the Archer and Farmer to main menu screen
- Cpu Ai adjustments
- Various stage camera adjustments
Removed
- Development/Debug information no longer appears at bottom of the screen
- In development mechanics that were inaccessible to the player were being used by the Cpu, and have now been disable
Balance Patch Notes
- Polly, Knight, Gunslinger, and Mage have received minor and damage/hitstun/knockback changes, to make moves link together more smoothly, prevent stun locks, and make spammable moves less dominant (Like Polly's "Spinning Punch"), to encourage using other moves.
- Knight: Added "Armored Charge" (Back>Down>Forward + Run), a variant of "Run" that has super armor, but costs more energy.
- Punk: Move link adjustments, to make combos more consistent.
- Duelist: "Bracing Charge" (Forward + Heavy) can now link into "Rising Slash"
- Duelist: Minor hitstun adjustments on most moves to prevent stun locks.
Files
Alpha 2.2.0.zip 715 MB
63 days ago
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Brawlygon
Low Poly, High Mobility Fighting Game
Status | In development |
Author | Ynfernosaurus |
Genre | Fighting |
Tags | Fantasy, Indie, Local multiplayer, Low-poly, Medieval, Modern, Multiplayer, Sci-fi, Western |
Languages | English |
Accessibility | Configurable controls |
More posts
- Alpha 2.0.0May 28, 2024
- Alpha 1.0.2Dec 10, 2023
- Alpha 1.0.1Dec 06, 2023
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